Complete list of changes:
- Added full controller support
- Added 3 challenge game modes
- Added 5 new heroes (one only in green goo’s quest)
- Heroes now have unique starting stats
- Added 2 new NPCs that can be helped
- Added 7 new items (one only in monster’s lair)
- Added 2 new monsters (both only in monster’s lair)
- Added a new merchant
- Added bonus infinity skill nodes to skill tree that are revealed when a full branch is completed
- Added Import/Export feature to transfer save data between devices
- Added monster descriptions to bestiary
- Reduced MP use of attack magic from 8 to 7
- Increased value of “magic” enchantments by 50%
- Fixed bug where magic bonus with crafted potions had no effect
- Small visual improvements to some UI elements.
- Fixed some visual bugs with spritesheet edges on some objects
- Fix when enchanting to have an item’s single current enchantment selected by default when adjusting enchantments.
- Fixed a rare soft-lock that can happen when clicking anywhere immediately after death
- Improved rain performance
- Improved final boss intro performance
- Fixed some lag issues
- (Steam Version) Added 11 new achievements
- (Steam Version) Fixed retroactive achievement checking