Week 38 Update

A lot of final stuff was done this week to wrap up the main part of the game, and the final testing phase has started. ย The only stuff left for the flash release is fixing anything revealed through testing, the museum functionality to store artifacts, a credits screen, and a few more npcs.

I think I added some smaller features this week but they must not be big enough for a screenshot and I forget what they were. My brain’s fried from testing all day yesterday.

Enchanted Forest part of the cave:

21 thoughts on “Week 38 Update

  1. hi dustin i want to share you my ideas that you can probaly add on future update
    so her it is :
    a elemental boss every 10 or 20 floor fire/water/thunder/earth /wind /darkness / holy

    every one drop a equipment(that reduce the domage of 50% of elemental enemy which corresponds with the element of the boss) and gems that unlock the door of next area and that need to put all together to unlock the last floor( this can be the + for the paid version )

    hope i have helped ๐Ÿ™‚

  2. Is there going to be a way to move the save from flash to the stream version being released later. I’d love to build a nice character in anticipation for the stream release and be able to explore new stuff right away.

  3. I totally agree with Negotiator. PayPal-link for donation!

    Also: I’ve been waiting for this since the kickstarter. I’m so damn excited! Thanks for your hard work and dedication!

    1. Alright… figured you all might want to wait until the game’s out so you can be sure it’s not crap first, but as requested I’ve added a donation button in the sidebar. ๐Ÿ™‚

      Thank you!

    1. I can barely contain myself! I need a PayPal donate link for youโ€ฆ

      Excellent work โ€“ thanks for being dedicated!

      Check your PayPal. ๐Ÿ˜€

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